The game focuses on narrative, with a story that picks up influences from masters such as Poe, Lovecraft, and M.R. James in the Presence, an AI capable of generating all kinds of dangers in a procedural way, and in the permanent death of its characters. (Although you can adapt your game, and play without permanent death if you choose).
The game brings back the sensations of the horror classics along with modern and innovative mechanics.
AN UNSTOPPABLE ENTITY – Song of Horror offers a truly dynamic terror experience: its antagonist, the supernatural entity known only as The Presence, is controlled by an advanced AI (Artificial Intelligence) that adapts to your actions and decisions. Experience unbearable fear as this otherworldly being responds to your way of playing and hunts you down in unexpected ways, offering a unique experience to every player and gameplay where tension builds up naturally instead of coming from scripted sequences
13 PLAYABLE CHARACTERS – As a player, you will live this story through the eyes of a varied set of characters related to the story in their own way. Every character is different, and brings their unique point of view to the investigation, allowing them to approach clues and items differently. Their actions and decisions will shape the world: some of them will know more or less of certain aspects of the story; some will be more effective against supernatural manifestations, but all of them can die if the Presence gets to them – and death is permanent. If they die, you will have to pick the story up with another one, and continue the investigation so their deaths are not in vain
EXPLORE THE SCARIEST PLACES – A mysterious antique shop, a forgotten abbey, an abandoned mental hospital… Each location in Song of Horror is inspired by the classics of the genre. Explore and investigate these haunted places to gather clues and items that will help you solve challenging puzzles while enduring the agonizing tension of the game’s atmosphere
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